![]() ![]() After opening with Finale (which incurs +Stress debuff), the enemy proceed to bulldoze that target with no mark, and then mark it, and then bulldoze it even more. It's a funny fail thanks to me having cleared 90% of the dungeon and being too comfortable to bother shuffling my team appropriately. Failing that, the only attack that didn't land on the Vestal was from enemies without the reach. I'm even convinced that the HWM was pushed back just so that they could reach the VES (R4 being out of bite range last I remember). ![]() This is mostly because it's not JUST a mark, but a +Stress Taken debuff, which makes it more appealing to AI compared to one or the other by itself. Mark is a visible version of this, whereas sometimes just the stress-level of an individual, as well as certain debuffs (particularly +stress debuffs) can act as a hidden mark.Ĭultist uses mark - practically everything from then on focuses on the target. It is not a guaranteed thing, but it is clear that certain conditions make X target more appealing than Y. ![]()
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